July 1, 2025

3D

1969 Dodge Charger. Two renders, one the classic orange and the second a blue stock car. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #isuzu #Trooper #ute #3DModel #3DTruck #dellsweet #fbx #3ds #directx #obj

#3DModels #3DCarModels #dellsweet

T#3DCarModel #3D #fbx #3ds #obj #directx #dellsweet

This model is a 1969 Dodge Charger double pack. I never owned one. There were few for sale, and I preferred the 1962 Chevy Impala I drove, or the Dusters I owned. I also owned several other muscle cars that I drove. I liked the Dodge Charger that Peter Fonda drove in Dirty Mary and Crazy Larry. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.

This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #lopoly #landscape #3ddesign #3droad #3DLand #dellsweet

This is the orange version of the 1969 Dodge Charger driving through my city model in the rain using a custom script from Horvi83: https://www.youtube.com/@Horvi83 This is a long version of the video, Dell


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This model is a Military concept truck. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #isuzu #Trooper #ute #3DModel #3DTruck #dellsweet #fbx #3ds #directx #obj

This model is a military concept truck that I designed for usage as a game model. It is low poly and designed in meters. It includes the image map with the files. This model is designed and rendered in Direct X. I included renders in Obj and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the video.


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This model is a 2006 Mexican Chevy Tornado. The Tornado was a Mexico only offering from Chevy. The equivalent in the U.S. was called Maverick and was a 4-door version. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #chevy #tornado #ute #3DModel #3DTruck #dellsweet #fbx #3ds #directx #object


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This model is a 1987 Dodge Caravan. I owned this year and model as a daily driver, and I also owned a Plymouth voyager that was a few years older. I thought these vans were very capable. I liked them a great deal. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #Dodge #dodgecaravan #1987DodgeCaravan #dellsweet #3DModel #VanModel #3DS #FBX #OBJ #DirectX

A 2011 Chevy Impala, rescued from the scrap heap. Fitted to an off-road frame, large tires and a lift, and a huge propane powered V8. Wastelands 12. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.

Challenger 3D model – www.Wendellsweet.com #Dodge #Challenger #3DModel #3DCarModel #GameReady #DellSweet

This model is a 1971 Dodge Challenger. I never owned one. There were few for sale, and I preferred the 1962 Chevy Impala I drove, or the Dusters I owned. I also owned several other muscle cars that I drove. I liked the Dodge Challenger but not enough to get one. I did like the white one in the movie Vanishing point. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.


Home: https://www.wendellsweet.com


This model is a 1979 Toyota Town Ace. As you can see from the video I didn’t follow the plan exactly. I am trained in CAD CAM and Architectural drawing; I just like to do free form when it comes to modeling so that I am not just building the same thing everybody else is. Of course, with this model I could have built it straight and you would most likely be hard pressed to find it anywhere. But I changed the square lights for round, I added a lift kit and a full Toyota truck frame and 4 wheel drive as well as wide tires.    • 1979 Toyota Town Ace  


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This

is a 1971 Camaro SS. I never owned an older Camaro. I did own an older Firebird and then an early 90s Camaro. When these came out in

the sixties, I was not a fan. They looked funny to me, scrunched up,but after I saw on blow off the Dart the guy down the street owned, I

began to look at them much differently. And of course, they became classis pretty fast. I gave this one a low rider look after one I saw

not long ago in gold with a low rider setup. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as

well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.


#3DModels #1967ChevyCamaro #DellSweet #3ds #fbx #obj #DirectX #3DCarModel

This model is a 1971 Chevrolet Camaro Z28. I owned one, a regular Camaro that is. Same car, Red, but since I owned my own body shop I painted it the same red as my 1972 Ford Gran Torino, a sort of Red/Orange color I liked. Unlike the Torino, the Camaro was not a muscle car. It had a six cylinder and I had intended upgrades but I got into MOPAR about that time, wrecked the Torino and let the Camaro sit until I sold it off… This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #Camaro #CamaroZ28 #Chevy #Chevrolet #3DModel #dellsweet


This is a 1962 Ford Econoline Pickup. This is an awesome truck that I was able to work on with my dad back in the early seventies when he owned one. This one is lifted. This is built in Direct X and includes FBX and OBJ files along with the graphics and the image maps used. This is lo-poly and is game ready. The tires and rims are always rendered separately on my models so that they are easy to remove and use the model with a premade game chassis such as RAD Sandbox and other 3D game makers provide.


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