July 30, 2025

This is an inner city abandoned building. Add to your layout, start a new run-down abandoned are in your city layout or create a standalone scene with it.

This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.
#3ds #fbx #obj #directx #dellsweet #3dmodel #3dbuildingmodel


https://youtu.be/y-cbb-j-RI4

Toyota 4 Runner SUV model.
This is a Toyota 4 Runner SUV. This is a model of truck that I owned several years ago. I was impressed how well it could drive in sand or mud even out of 4-wheel drive. The one I had was white and luxed out as it was a wife-mobile. I prefer stark finishes in trucks so that I don’t have to worry about putting something in it.

This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.
#dellsweet #3DS #FBX #OBJ #DirectX #3DTruckModel #toyota4runner
https://youtu.be/oj-aM-uxu3I

Description:
This is an old farm truck snatched off the farm, rebuilt, painted in
Camo and used to protect the Nation. This could be used with a gun
mounted in the back, or as a transport capable of going anywhere at
all. This model is designed and rendered in Direct X. I included
renders in…

#3DModels
#HalfTrack #3DS #FBX #OBJ #DirectX #DellSweet

 
How do you swap a Skinmesh in Rad Sandbox? Well, the short answer is easily. Double-Click the Skinmesh link in your list (The left-hand side of the screen where all events ae listed). This will open the Skinmesh dialogue box, scroll through the choice. make your pick, double click it, close the dialogue box and you are done. Time to make it fit into your scene and look good doing it.

#Skinmesh #RadSandbox #dellsweet #gamebuilds #3dmodeling

https://youtu.be/sk8H6VGsBdM

 
This is a beater van. This is a model I purchased years ago for use in a game and to give me an idea of how to build what I wanted as opposed to what everybody else was building. I never used it after I realized it was teaching me a lot about UV work, not so much about 3D modeling. This is a Chevy work van in rough shape.

This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.
#3DS #FBX #OBJ #DirectX #Van #ChevyVan #3DModel #DellSweet


https://youtu.be/jvU7BsQaDNw

 
This is an off-road race truck. Baja, and other type trucks. I built several of these for a Baja/Off-Road based game. This one is Ford based. All of the builds are stripped down and us double bodies to make sure there are no see-through areas when generated in a game atmosphere.

This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below.


https://youtu.be/oUy8PL_wYKc

Description:
This model is designed and rendered in Direct X. The ZIP file also
includes converted files in OBJ, FBX and includes the maps and
graphics as shown on the images below. This is a large layout of an
American city. This was a free internet model I fixed up and used in
some demo…

#3DModels
#3DCityModel #DellSweet #3ds #obj #DirectX #3DCity #fbx