This model is a 1970 Dodge Coronet. I never owned one, but I did buy a 4 door version as a family car. That car reminded me of a muscle car even though it had 4 doors. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #3DModels #1970DodgeCoronet #DellSweet #3ds #fbx #obj #DirectX #3DCarModel
This model is a 1972 AMC Matador. I never owned one, but I did buy an AMC Reble from a guy who needed cash back in the early eighties. That car reminded me of a matador because it had doors from a matador. AMC was trying to stay afloat and so they reused everything that they could, that included doors fitting different models with small modifications. This model is designed and rendered in Direct X. I included renders in Obj, 3DS and FBX as well as Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #3DModels #1972Matador #DellSweet #3ds #fbx #obj #DirectX #3DCarModel
This is a late model Dodge charger with only 2 doors. The model is made with Direct X. It has all of the maps and graphics as shown.
The model comes only as a direct X model. It comes with all of the UV work as shown in the video. It also comes in three setups: Ex commandeered Police Cruiser in Black and White, Yellow off-road, Red off-road and white off-road…
The model comes only as a direct X model: Buy it below…
This model is designed and rendered in Direct X. The ZIP file also includes the maps and graphics as shown in the images below. #3DModel k #dellsweet #directx #Donk
#3DModels #3DCarModels #dellsweet
The 1956 Ford pickup truck, most famously the F-100, is a highly sought-after classic known for its distinctive and one-year-only styling. It was a part of the second generation of Ford’s F-Series trucks, which saw a major redesign for 1953.
Here’s a brief description of the 1956 Ford pickup:
Key Features and Styling:
Wrap-Around Windshield: The most notable feature of the 1956 model is its unique cab design, which included a full wrap-around windshield with vertical A-pillars, giving it a smoother, more modern look than previous years. An optional wrap-around rear window was also available, a rare and highly prized feature today.
Safety Innovations: Ford emphasized safety with its “Lifeguard Design” initiative. This included a deep-dish steering wheel designed to absorb impact, more robust door latches to prevent them from opening in a crash, and optional seat belts.
Upgraded Electrical System: The 1956 model year saw Ford convert many of its vehicles, including the F-100, from a 6-volt to a 12-volt electrical system.
Electric Wipers: The truck was equipped with electric windshield wipers, a welcome change from the less reliable vacuum-powered wipers of earlier models.
Engine and Performance:
Engine Options: The 1956 F-100 offered two primary engine options: the “Cost Clipper” 223 cubic-inch inline-six and the “Power King” 272 cubic-inch V8 from Ford’s new Y-Block series.
Increased Power: The V8 engine produced a significant 167 horsepower, making the 1956 F-100 the most powerful pickup Ford had ever built at the time. This was a welcome improvement over the less powerful engines of previous years.
Transmission: Transmission options included a 3-speed or 4-speed manual and a 3-speed “Fordomatic” automatic.
The 1956 model stands out as a unique and iconic design within the F-Series lineage, with its one-year-only body style making it a favorite among collectors and customizers today. Sources
This model is designed and rendered in Direct X. #3DCarModel #directx #dellsweet
This model is designed and rendered in Direct X. The ZIP file also includes the maps and graphics as shown in the images below. It also includes converted and checked models of the same truck in 3DS, FBX and OBJ as well as the Direct X file. #lopoly #3ddesign #dellsweet
Description: This is a 2006 Pontiac GTO, Holden chassis. This is an awesome car that is gone now but I loved the lines so I had to build one of them. This is built in Direct X and includes FBX and OBJ along with the graphics and the image maps used. This is lo-poly and… #3DModels #2006PontiacGTO #3DS #FBX #OBJ #DirectX #DellSweet
This is a Holden (Australian) GM Based Sport UTE heavily modified as I built it. I started out to build a plain jane Sport Ute but that went south, and I found myself building this lowered street machine instead. I enjoyed this and I built it over the last week, on and off, and then finished it off last night and early this AM. I did a double tire map as well, so different Tred front and rear, probably something I will do from now on. I Simply split the rims off to two different tires and tred patterns. The lights and rest went on the same map. I also decided to record the entire process some of that is in this video, a little, explaining what I am doing, but the other video will be out in a few days and takes you through the entire process, animating the model, adding to RS and all the steps it takes to get there. This model is designed in Direct X and also comes in 3DS, OBJ and FBX too, along with the graphics and map work to make it look like it does.
The Plymouth Fury. This is a replica of the famous car Christine. A car that didn’t actually exist in the configuration Stephen King bought it to life in. Pretty cool that they had to build a custom version of this car for the movie, several in fact. This is not an exact replica, so if you are looking for an absolute measurement model this is not it. This is a model that captures the spirit of thew car without violating the copyright that Chrysler owns on the original car, and of course the car itself did not exist so it should be a moot point anyway. I built this car a few years ago when I began to build the wastelands version of a 1958 Plymouth for my Wastelands collection. Both the burned version and the clean version are included in this double set. FBX, 3DS, Direct X and OBJ versions as well as all of the graphics and maps to reproduce it as shown. I do not use special filters when I shoot my models, I capture them right in the modeler so all you need to do is load the file and you will see exactly what you expected to see. #plymouthfury #wastelands #dellsweet #radsandbox #fbx #obj #3ds #directx